Publication Details

The Effects of 3-D Online Social Environments in Educational Use on Student Success and Motivation: Secondlife Case.

2011

Abstract
Aim of the study is to investigate the effects of the 3-D online social environments on student success and motivation. 61 students participated and pretest-posttest experimental design was used. Participants were asked to design a poster in one week. Then experimental groups presented their posters through the traditional and non-traditional virtual class environments in SecondLife, and feedback was given through these environments by the instructor. However, control group presented posters in the lab and one to one feedback was given here. According to the feedback, they were asked to edit their assignments. At the end, improvement of the products was evaluated with a rubric, and found that there is no significant difference between the groups. A similar situation was also confirmed for the motivation of the groups. However, the increase in success and motivation between the experimental groups were found to be in favor of the traditional virtual class.